Gaim’s MSN and Buddy Pounce Improvements

One of our Gaim patch writers, Felipe Contreras (AKA shx), sent in a wonderful patch today that he’s been working on for some time. Aside from cleaning up a lot of the MSN code, we now have support for MSN buddy icons and file transfer! There are a few bugs to work out, but it’ll still be a couple of weeks until we release, so they’ll be sorted out.

I finally got fed up with the default events and actions for buddy pounces. The defaults were to send a message (which is blank, and therefore does nothing, by default) when the buddy signed on. I felt they could be smarter than that.

Now, when you right-click a buddy in the buddy list and add a buddy pounce, it will automatically pick some sane defaults. If the user is currently idle, “Return from idle” will be enabled. If the user is away, “Return from away” will be selected. And finally, if the user is offline, “Sign on” is selected. “Sign on” is the default if no other defaults were chosen. As these are, I believe, the more popular options, and fit the scenarios people use the buddy pounces for best, these “smart” defaults should save some time.

Also, the default action(s) are now set based off the previous pounce’s enabled action(s). Those of us who always unchecked “Send a message” and checked “Popup notification,” or something similar, should rarely have to change the actions anymore.

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Gmail

Being an active user of Blogger.com when Google purchased it, my brother was offered a gmail.com account roughly a week ago. As part of this, after several days of use, he was given the ability to invite two people. One of the people he chose was me.

So far, I’m quite impressed with what Google has done here, though not surprised. When Google sets their mind to something, they seem to usually do it right. The interface is very clean, and nearly everything you see is something you will regularly use. That is quite different from the webmail interfaces I’ve used previously.

I use mutt for all my e-mail, as I can simply SSH in from school and send mail or check discussions. Another reason for using mutt is the keyboard shortcuts. I can get around pretty quickly without using the mouse. Those two reasons are why I currently do not use Evolution for all my e-mail, and the keyboard issue is why I’ve never used webmail systems.

Gmail solves the issue of using my e-mail remotely, which isn’t surprising. It is, after all, a webmail system. What did surprise me was the fact that it has keyboard shortcut support, and let me tell you, it works well. I can quickly jump to my inbox (g, i), read a message (enter) and all its threads (or in gmail terms, “conversations” — more on this in a second). If I hit r, it lets me reply to an e-mail. Hit c, and I can compose a new e-mail. There’s far more than that, and I would link to the list of shortcuts, but it appears you must be a gmail.com subscriber first.

E-mails are represented in an interesting fashion. Instead of threads, you have “conversations.” These look like stacked cards. You can see them below:

https://web.archive.org/web/20070127012349if_/http://people.freedesktop.org:80/~chipx86/gmail_1.png

The first unread e-mail in a conversation is presented first. Each e-mail shows the name and e-mail address of the sender and the date/time sent, or how long ago it was sent. If the e-mail is partially covered, it will show a snippet of text from the e-mail. Multiple e-mails can be shown at once, or you can hide all but one, if you choose. It’s flexible, and it works. If you’d rather see the quoted text from the previous e-mail, click the little “Show quoted text” link and it’ll just unfold. No reloading or anything silly.

Conversations take up a single entry in the Inbox. You can see a list of the contributors in the conversation, how many unread messages it contains, and then the label (more on that in a sec), the subject, a snippet of text, and the date/time info. When a conversation has a new, unread e-mail, it will appear at the top of the Inbox. Clicking it will bring you back to the conversation view with the unread e-mails unfolded.

Gmail has a hidden frame or something that it reloads regularly. When it does this, it checks for new mail. If it finds new mail, it will update the interface. No more periodic reloading of the entire page, or manual reloading.

Labels are one of gmail’s ways of organizing e-mails. A label is like a folder, except that multiple labels can be assigned to an e-mail. You can quickly set labels on a per-e-mail/conversation basis, or through filters. Clicking the label in the Labels box on the left of gmail’s interface will display all e-mails with that label. For quick reference, each e-mail will have its attached labels prepended to the subject.

Stars are another method of organization. If there’s a particular thread you wish to follow, click the star next to it. It will automatically appear in your Starred mailbox (keyboard shortcut g-s).

The search features work wonderfully, and should be included in every e-mail client. You can put in a simple search for anything and get immediate results, or click “Show search options” to be more specific.

The overall interface for gmail is lightweight, and very responsive. I never find myself waiting for anything, and I can get around to any e-mail effortlessly. It doesn’t behave like a webpage, rather it’s more like an actual application.

Like other e-mail applications, gmail has a handy Check Spelling option when composing conversations. It doesn’t check on the fly, but rather when you wish to check, you click the little link. It’ll replace the textbox with some custom javascript control of some kind, and highlight all misspelled words. The traditional pop-up menu with suggested replacements and an option for editting the dictionary is available for all misspelled words. When finished, click “Resume editting” and you’re back in business.

https://web.archive.org/web/20070203092306if_/http://people.freedesktop.org:80/~chipx86/gmail_2.png

For those who keep address book entries (Gmail automatically helps with this a bit), Gmail also provides auto-complete in the To: box.

https://web.archive.org/web/20061025085526if_/http://people.freedesktop.org:80/~chipx86/gmail_3.png

Finally, I’d like to comment on the ads that struck so much controversy. For those who don’t know, when you read an e-mail, “Sponsored Links” appear on the right of the e-mail box. These are often related to the e-mail in some way. For example, a conversation on gaim-devel talking about various IM and networking protocols produces ads for “Tcp/ip Protocols” and “Network Protocol Poster.” I haven’t found them to be annoying, and at least right now, Google doesn’t put any ads in the e-mails you write.

Underneath the Sponsored Links is a list of Related Pages. Sometimes. These don’t always show up, but when they do, they’re usually relevant in some way. However, I think that they may need some work.

Overall, I’m very impressed with Gmail. I will be using it for some time, though it probably won’t be my primary e-mail interface. I figure I’ll subscribe some of my listservs to it and use its powerful search capabilities. And you’ve got to love that “You are currently using 0MB (0%) of your 1000MB.”

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Projects picking up speed

I’ve been making some rather good progress with both Galago and the Gaim status rewrite as of late. Galago is becoming a lot more stable, and the structure is being more fine-tuned. Interest in the project has picked up as well. I have a guy working on some patches for Galago, and possibly working on GnomeMeeting integration. The Adium, Gnumail (so I’m told), and Proteus projects are interested in using it, so we’ll be getting a MacOS X port soon.

I’m in the process now of integrating Galago into Evolution. Very little work has been done on that yet, as I started tonight, but the results so far please me.

The Gaim status rewrite is coming together, and is forcing me to remove a lot of the old cruft still in Gaim. I don’t plan to finish this before 0.80, but we’ll see.

I’ve been spending a bit too much time on these projects lately, so I decided to learn to draw. I’m rather happy with the first drawing (shaded) I attempted, although I realize it has a lot wrong with it. I can only improve, and I’m striving to do as well as my “Harem” girls (which is what my friends are calling themselves lately).

Speaking of which, at some point soon, I’m heading over to one of their houses so they can use me as a model while they draw. That should be.. interesting.

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Galago Status Update

It’s been awhile since I posted anything regarding Galago, so I’m about due for a status update.

SourceForge handed over the galago project to me, so I’ll be getting a site up in the next couple of days, as well as listservs.

Much of the daemon and libgalago library have been fleshed out. I still have some of the querying and signal stuff to do, and automatic merging of people, but it’s getting there fast.

I recently added a couple of new widgets to libgalago-gtk. One displays a list of services that Galago currently knows about, and the other displays a list of accounts that Galago knows about. An account list can be linked to the service list with one API call, and the account list will automatically be updated when the service is changed.

Galago presence test screenshot
Galago presence test and widgets

I’m in the process of writing the signal/property watch code now. When that’s done, programs will receive new presences and such as soon as they’re known, instead of querying. I haven’t had this functionality since before the rewrite, so it should be neat to see. As soon as that’s done, work on Evolution integration begins.

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Nearing presence goodness

Although I took most of spring break off to attempt to relax (something that didn’t end up happening much at all), I’ve managed to make some really good progress with Galago. The library’s API is for the most part stable, and my work as of late has been with the daemon. Most of the functionality is there as well, though some stability issues need solving. I expect to have those issues fixed within a week. Then work begins on Evolution integration, as well as other applications.

The galago project name on SourceForge has been in use for some time, but the project is dead. I filed an abandoned project takeover request earlier this month, and today (well, yesterday now) was the deadline for the maintainers to respond, so we’ll see how that goes.

If all goes well this month with the Galago work, I should have a release out soon. I’ll get a page up before that, with example code, the details behind Galago, a FAQ, etc. Hopefully it’ll clear up some confusion that a few people still have.

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Adventures with the MS Office Keyboard

For the past few years, I’ve been using the Microsoft Office Keyboard. It was a gift from my mom, as my previous keyboard stopped working one day. Now, I’m sure a lot of people’s first thought is that this keyboard sucks because it’s from Microsoft, but so far, I’ve really enjoyed it. I have the Application Left/Right buttons mapped to switch desktops quickly and easily, and the Cut, Copy, and Paste buttons for making a window sticky, shading it, and launching a terminal. Works well enough.

Until just the other day, I had this all configured through .xmodmap and my window manager settings. However, in GNOME 2.5.x, the keyboard settings are apparently supposed to be controlled by the Keyboard control center applet, and my xmodmap settings are now ignored. My latest build of gnome-control-center CVS even shows a dialog saying that the xmodmap settings will be ignored.

So, I launched the keyboard control center applet and selected my MS Office Keyboard from the list. Perfect, I thought. That is, until I learned that my End key no longer worked, and none of the shortcut keys on the keyboard did what they were supposed to. I put it away for awhile and started manually using xmodmap and resetting the shortcuts every time I launched GNOME, until I had time to actually fix it.

The other day, I decided to fix this. The problem was actually in XFree86’s inet keyboard symbols file, in the Microsoft Office Keyboard definition. After poking around and learning how these files were constructed and what the <I#> and <E#> codes meant, I finally patched up my definition. It was an almost 100% change, so I’m assuming that either the guy who wrote this entry was on crack, or that it was for an older version of this keyboard (unless it’s a newer one, but I kind of doubt that).

I’m mostly writing this so that if any Linux users with this keyboard want it set up properly, they’ll have the information available. I have a replacement inet file available that works with my keyboard. I’d be curious to know if there are MS Office Keyboard users out there that have their xkb settings set to use this keyboard who aren’t experiencing problems.

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Less Work is More Work

I began a rewrite of the Galago framework a few days ago. The original design was good for my initial testing, but I didn’t plan to stick with it. One of the neat things in this rewrite is that unless a feed wants to, it doesn’t have to manually push any presence info. Instead, the code (either via a plugin or the main code of the program) just keeps a couple structs (GalagoAccount, GalagoPerson, GalagoPresence, etc) updated as it does things, and the events automatically propagate.

This has required a number of new considerations when developing this, but I’ve worked out most of them. From an API standpoint, developing an application to work with Galago is really easy now, even easier than before.

The new framework allows for basic identity information, so you can say, “Give me all presence information for Christian Hammond.” Each feed will have a GalagoPerson per each user, which may or may not have a name or other info associated with it. When the daemon receives the presence info, it will get the person info along with that. The people and accounts are stored in a graph in order to determine if accounts are shared anywhere. If so, it can merge the person daemon-side and feed it to any watches or queries.

So, if Gaim sends presence for MyUsername, and Evolution sends a GalagoPerson with some GalagoAccounts for Christian Hammond, and one of the accounts is MyUsername, the daemon will associate them and pass it along. It should work well, barring any unforseen problems.

On a side note, Movable Type is being very strange and only listing one blog entry on the index page. I’m hoping this post bumps it and makes it work again, as it was working just a few days ago. Oh well.

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Gaim Goodies

I’ve finally been getting back into Gaim development a bit lately, outside of the status rewrite. The multi-field request API, which is used for abstracting request dialogs with various forms of input for a Gaim UI to generate dialogs from, got several improvements.

Some fields are marked now as required fields. If set, the UI can grey out the OK button when those fields aren’t filled out. This only applies to text entry fields at the moment, but support can easily be added for other types (if it makes sense for them).

An account field type was also added, which was the final piece allowing us to replace the New Instant Message and Get User Info dialogs with the request API. A lot of GTK+ code was removed from this change, and it improved consistency and HIG compliance.

And last but not least in this department, type hints have been added to fields, which the UI can use for additional functionality. The first use in Gaim is that if a text field has a type hint of “screenname,” the text field will get support for auto-completion of screen names.

And with that fun out of the way, work continues on the status rewrite. Oh so fun…

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Emotional Presence

I’ve been toying around with an idea for some time now for a form of emotional presence. The idea being that not only can you tell somebody’s active state, but how they’re feeling. This would conceptually be integrated into instant messengers (although no protocol that I know of supports such a thing currently), and of course Galago would supply the info as well.

So say you decide you want to talk to somebody on your buddy list. Before sending him/her a message, you can check on the buddy’s emotional presence. Then you can make an estimate as to whether or not the person is in a good mood, bad mood, ready to kill someone, contemplating, horny, etc.

The best way to convey such information is by using an eye. The eye is our best way of judging a person’s response, so why not? Smilies could work, but that’s just not good enough. Now, there are a couple of ways to do this. The easiest way is to let the user just set his/her emotional state in the instant messenger like they would an away message. This, like away messages, would just come naturally to some people over time, but others wouldn’t think about it.

Another way of doing it is to have a camera and some face recognition software going that can scan the guy, take a little snapshot, and display it. This is obviously not going to work for everybody, and is a bit more work. This is all just concept stuff right now, though, so implementation is something we can put off just a bit.

I’m sure many of us know people who never use any form of smiley/emoticon during a conversation. They often seem almost machine-like, or perhaps not in a good mood, even if they’re feeling on top of the world. Emotional presence during a conversation could help to fix this. Even if the person showed no emotion in his/her text, the eyes would paint a different picture.

Of course, as someone said, not everyone would want to see a big eyeball on their desktop. Depending on the implementation, this could be changed to text, or a smiley, or hidden altogether.

Oh yeah, and DanielS just put the new Planet Freedesktop.org site up with my new layout. Woo!

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